Okay, guys, you're going to have to forgive me a bit for the relatively unclean appearance of this post. I've come down with a cold or flu or something from PAX (hopefully not swine flu!), and even putting together this post took me something on the order of two hours. I hope you appreciate it!
Zombie_Columbus:
We've got a plan [to prevent people from running Skirmishes continuously].
Zombie_Columbus:
Skirmishes are not intended to replace the leveling up experience, but to compliment it. We want them to be something you intersperse your normal gameplay with. Landscape questing will still be very lucrative, but now there is something different to do for a few hours when you are tired of a particular quest Hub.
Also, current plans are to allow Skirmish access at level 30.
MadeOfLions:
Epic Book 9 has the most chapters of any Book so far, and the Epilogue serves to wrap up the stories for many of the characters you've met over the course of Volume II. There's quite a bit to these.
Sapience:
You can have multiple horses. Each is a seperate skill, but there is no limit I am aware of on the number you can have. There will be a Dev Diary on the new system, so that should give you a ton of info when it's published.
marketroid:
The announcement ... didn't contain pricing since we're focused on announcing the game features and doing previews at PAX. A subsequent announcement with those details will be out later. But since it's being asked, here's the scoop:
Siege of Mirkwood will have a base price of $19.99. As with Moria last year, we're going to have a set of early upgrade offers that are very compelling. We're not quite ready to unveil those details yet, but we'll keep you posted.
The epic story continues on in Volume 3 as a regular content update early next year.
Some of the improvements to the game coming with Mirkwood will benefit everyone, but the key features will require the Mirkwood upgrade.
Hopefully this clears things up a bit.
Zombie_Columbus:
World-join is a bit of a misnomer. The name of that part of the overall Skirmish system is likely being changed to the more informative "Skirmish-join." Remember the way half the community calls Fellowship Maneouvers Conjunctions because that's what it was in beta? This is one of those situations
Well, what IS Skirmish-join? There will be a dev diary on it (I'm working on it now) but the short version is it will be how players can enter the new Skirmish spaces. It's a UI that will allow players to select the group size, level, and difficulty of a Skirmish, and then be instantly transported to the Skirmish. Emphasis on "Skirmish", the system does not, as of now, interact with Instances, PvMP, Battle Instances or anything else.
Sapience:
I'm glad to hear you're excited about SoM! I just have a quick question. You guys have all signed up for the Turbine Beta Rewards Program, right?
floon:
Autoattacks will not delay firing a skill. What this does mean is that animation have a chance to preempt autoattack anims in such a way as to produce a pop in the anim transition that isn't there right now.
MadeOfLions:
[O]ne of the neat things about 'Siege of Mirkwood' is that the Epic makes use of skirmishes, so you can adjust the difficulty of some of the instances based on what challenge you'd say you're up for. A happy medium, hopefully.
MadeOfLions:
You don't need to finish Book 8 in order to start Book 9 once 'Siege of Mirkwood' arrives; we're treating Book 9 like a new on-ramp to the Epic.
MadeOfLions:
Epic Book 9 and much of its Epilogue take place in Mirkwood, so you'll need 'Siege of Mirkwood' for it.
MadeOfLions:
There's a lot of meat to Epic Book 9: instances, skirmishes, monster-hunting, and a few surprises. Book 15 could stand to be streamlined, but I don't think that will be an issue with this one.